PROTOTYPE GAME 2D MENGGUNAKAN ISOMETRIC VIEW DAN DIRECT X
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https://doi.org/10.9744/informatika.5.1.pp.%2059-66Keywords:
2D Game, Isometric, DirectXAbstract
Two dimensional game development is easier than three dimensional one and the hardware requirement of two dimensional game is easier to meet, in addition the development of three dimensional game needs a bigger team. Based on those reasons, this research focuses on two dimensional isometric game to give three dimensional look without uses the real three dimensional system. The purpose of this application is making a simple two dimensional game with isometric view on Windows based computer. This application uses Microsoft Visual C++ and Microsoft DirectX 8.1 Software Development Kit and an additional library IsoHexDef and WavLoader. The result shows that the application has two game levels and several units. Units are able to receive commands and act accordingly to extent its ability. The computer player can make calculations to move its own unit. The application uses isometric view. Abstract in Bahasa Indonesia : Pembuatan game dua dimensi lebih mudah dari pembuatan game tiga dimensi. Selain itu tuntutan hardware yang diperlukan untuk game dua dimensi lebih sederhana, dan untuk membuat game tiga dimensi dibutuhkan tim pembuat yang lebih besar. Untuk itu pada penelitian ini dicoba untuk dibuat suatu prototype game dua dimensi yang menggunakan tampilan isometric untuk memberikan kesan adanya tiga dimensi tanpa perlu membuat sistem tiga dimensi sesungguhnya. Game dua dimensi yang dibuat cukup sederhana, sekedar untuk menunjukkan tampilan isometric, yang dapat dijalankan pada komputer berbasis Windows. Pembuatan aplikasi dilakukan dengan menggunakan program Microsoft Visual C++ dan Microsoft DirectX 8.1 Software Development Kit serta libary tambahan IsoHexDef dan WavLoader untuk membantu pembuatan aplikasi. Prototype yang berhasil dibuat mempunyai dua level permainan, adanya beragam perintah yang dapat diberikan kepada unit, unit yang ada dapat menerima dan menjalankan perintah yang diberikan sesuai dengan kemampuan yang dimiliki, komputer dapat melakukan perhitungan untuk menggerakkan unit yang dimiliki, dan tampilan gambar yang digunakan dibuat dengan sudut pandang isometric. Kata kunci: Kata kunci: 2D Game, Isometric, DirectXDownloads
Published
2004-05-31
How to Cite
Setiabudi, D. H., Lengkong, A., & Gunawan, I. (2004). PROTOTYPE GAME 2D MENGGUNAKAN ISOMETRIC VIEW DAN DIRECT X. Jurnal Informatika, 5(1), pp. 59-66. https://doi.org/10.9744/informatika.5.1.pp. 59-66
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