PEMBUATAN PERANGKAT LUNAK UNTUK MEMVISUALISASIKAN BENDA TEMBUS PANDANG DENGAN METODE RAY TRACING
DOI:
https://doi.org/10.9744/informatika.5.1.pp.%201-6Keywords:
caustic effect, ray tracing.Abstract
Today computer graphics is used in many aspects, especially to make animation, advertisement and game. We hope this technology can produce realistic pictures which same quality with photo. Metode to get the realistic 3D image is ray tracing. In this journal, make a software which can produce realistic 3D image, especially for reflective and transparent object. Reflective object will modeled can reflect another object surrounding it. And transparent object will modeled can produce caustic effect, that's rays which refract in one area. So that area will appear brighter than area surround it. Abstract in Bahasa Indonesia : Dewasa ini grafika komputer semakin banyak digunakan di berbagai bidang terutama untuk pembuatan film animasi, iklan dan pembuatan game. Diharapkan teknologi grafika komputer mampu menghasilkan gambar-gambar realistik yang kualitasnya sama dengan kualitas foto. Salah satu metode yang digunakan untuk menghasilkan gambar 3D yang realistik tersebut adalah metode ray tracing. Dalam penelitian ini dibuat perangkat lunak yang mampu menghasilkan gambar-gambar 3D yang realistik terutama untuk benda-benda yang mengkilap dan benda-benda transparan. Benda mengkilap yang dimodelkan bisa memantulkan bayangan benda lain yang berada di sekitarnya. Benda transparan yang dimodelkan adalah benda transparan yang menghasilkan efek kaustik, yaitu pembiasan sinar dari sumber cahaya yang mengumpul di suatu daerah sehingga pada daerah tersebut akan tampak lebih terang daripada daerah sekitarnya. Kata kunci: efek kaustik, ray tracing.Downloads
Published
2004-05-31
How to Cite
Liliana, L. (2004). PEMBUATAN PERANGKAT LUNAK UNTUK MEMVISUALISASIKAN BENDA TEMBUS PANDANG DENGAN METODE RAY TRACING. Jurnal Informatika, 5(1), pp. 1–6. https://doi.org/10.9744/informatika.5.1.pp. 1-6
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